A monster on the verge of eating an adventurer.

RIP Analice, formally a 9th 7th Level Thief

by Ramanan Sivaranjan on January 01, 0001

Tagged:

Equipment

Thief Skills

Notes

RIP Satyavati, Level 2 Magic-User

by Ramanan Sivaranjan on January 01, 0001

Tagged:

Prepared Spells

Retainers

Equipment

On Person:

At the Gavin House, in the care of Drona for the Magic-Users:

Grimoires

Arcana Metaphysica, anonymous:

On Essence, attributed to Caleia:

The Organ of the Inner Moon, attributed to Sezius Elfblood:

Illusio, anonymous:

Realms Seen and Unseen , attributed to the Fifth Council:

Conjurations & Banishments (fragments), anonymous:

Notes

Sister Sangami vs. the Necrons

by Ramanan Sivaranjan on January 01, 0001

Tagged:

Grimlite 9

The Imperium had named the planet Perthium 2-9-9, its discovery part of the second expedition to this sector, the 9th planet of the 9th system they found. The Battle Sisters of The Caedis Mission had dubbed the planet Gore, in honour of their early sorties with the insectoid xenos they first encountered upon landing on the planet. Unknown to The Caedis Mission, it was the Necron’s of the Kuruva Dynasty that wrested control of this planet back from the forces of Chaos that spilled forth when the galaxy was torn in two by the great rift.

The Caedis Mission

Grimlite 8

Sangami, Repentia Superior (3+) [6pts] Neural Whips - T1x3 Tough

Emi, Sister of Battle (4+) [7pts] Bolter - 1x3 Chain Sword - 1x3 Precise Shield (Servo Skull)

Selvi, Sister of Battle (4+) [Temporary] Bolter - 1x3 Available for 3rd & 4th mission

XVID 01, Arco-Flagellant (Fierce 5+) [3pts] Arco-flails T2x1 Tough

JDS 02, Arco-Flagellant (Fierce 5+) [3pts] Arco-flails T2x1

SDAC 07, Arco-Flagellant(Fierce 5+) [3pts] Arco-flails T1x2 Killed in Action during the second mission

JDS 02, Arco-Flagellant (Fierce 5+) [3pts] Arco-flails T1x2 Killed in Action during the second mission

Navira, Sister Repentia (Nimble 4+) Chainsword T1x3 Killed in Action during the first mission.

The Sisters Battle

1. A Safe Path October 3rd

Sangami and her squad encounter a patrol of Necrons as they explore a ruined settlement. They must make their way to safety.

Played the Trail Blaze mission from the GRIMLITE rule book, more or less straight up.

Aftermath: All of the units were taken out of action! Navira was killed in battle (1). Sangami and Emi each gained a skill (6). XVID 01 is currently MIA (4), while SDAC 07 miraculously recovered from his grievous injuries (2). The Caedis Mission recovered 3 Glory, which earned them 1 new recruit, the Arco-Flagellant JDS 02, and a Servo Skull to protect sister Emi. These were clearly stragglers who have now caught up to the squad.

Two Dead Arco-Flagellants

2. Left for Dead October 4th

Sangami and her squad of Battle Sisters have been left for dead by the Necrons that have awoken on Perthium 2-9-9. They must first regroup and reach high ground to get a message out.

Deployment: Divide the board in the 4 quadrants and roll a d4 for each unit, placing the unit in the quadrant indicated, if possible outside of line of sight from any other friendly models. All models begin the game down. MIA models join the mission on the second round, entering from a random board edge.

Horrors: Deploy 6 lesser horrors, rolling a d4 to pick which quadrant they deploy within. Place them as close to the centre of the quadrant as possible.

Left for Dead: Horrors will not target a character that is down until they have made an initial recovery roll.

Glory: Place 4 Glory tokens off-board. Gain 1 Glory at the end of the turn two friendly units touch for the first time. You can only withdraw once you have gained 3 or more Glory, or this requirement becomes impossible to fulfill.

Aftermath: The Sisters of Battle manage to regroup (earning 4 Glory), though the Arco-Flagellants SDAC 07 and JDS 02 are both killed in action. Emi is scarred by a near brush with death (and earns 1 Glory). In total the squad recovers 7 Glory: for the next battle only your leader gains the lunge tactic; for the next battle only your units can use the Phalanx tactic; requisition another Arco-Flagellant JDS 03, and for the next battle only the squad is joined by Sister of Battle Selvi.

3. Recon October 4th

Sister Sangami and her squad attempt to learn about the enemy and what has brought them to Gore.

Deployment: The Sisters of Battle begin on a random board edge. Place an investigation marker in each quadrant of the board, and another in the centre.

Horrors: Deploy 1 Greater Horrors and 3 lesser horrors near the centre of the board.

Glory: Place 4 Glory tokens off-board. A unit touching an investigation marker can choose to spend an action to investigate. Make a quality roll to succeed, with a +1 to the roll if you are touching an ally. When you successfully investigate gain one Glory and remove the investigation marker from the board.

Aftermath: I played this game 3 times—I had nothing else to do on Sunday night.

Spending the 3 Glory, the squad keeps Selvi for another battle and spends 2 points on gear for Emi.

4. Cut off the Head October 5th

Necron Royal Warden

The sisters reconnaissance has paid off, and they have a chance to take the fight to Necrons!

Deployment: Divide each board edge by 2, and roll a d8 to decide which section of a board edge a unit deploys touching. The Sisters of Battle have the Necrons surrounded. MIA units join the game in the second round.

Horrors: Deploy 1 Royal Warden, 1 Greater Horror and 2 Lesser Horrors in the centre of the board.

Glory: Gain 2 Glory if the Royal Warden is taken out of action. Randomly place a “planning” token on the board for each investigation token you gained last game. If a unit is touching a planning token at the end of the turn, remove it from play, gain 1 Glory, and the unit gains a +1 bonus to their quality for this game.

Aftermath:

Sister Sangami and Emi are trapped by the Necrons! The Arco-Flagellant JDS 02 seems even more inflamed and violent post-battle, the narcotics cocktail to keep her calm before the next battle must be doubled (Retaliation, free action at the start of the next battle). XVID 01 is missing in action. Selvi returns to the Caedis Mission after serving with Sangami’s squad. Perhaps they will meet again.

Sisters of Battle

Enemies on Gore

Greater Horrors of the Kuruva Dynasty

Royal Warden (Tough 3+) Lightning Gun (R1x6, if the attack kills then Shoot again at another target in Line of Sight of the original victim) Reflector Shield: Any attacks rolling 1 are reflected back and hit the attacker. Eternal: This unit automatically Recovers.

Plasmancer (Nimble 3+) Wicked Eye (R1x2. Anybody Downed or Killed instead becomes a Horror for the rest of the Battle, acting accordingly. This effect ends if the Plasmancer is killed.) Staff (T2x1)

Skorpekh Destroyer (Fierce 4+) Horns (T2x3, x2 Damage if the Destroyer moved immediately before this attack) Combat Reflexes: When this Horror takes damage from a Ranged attack it gets a free Move or Fight action.

Canoptek Reanimator (3+) Hell Cannon (R6x1) Kinetic Field:Any weapon targeting this Horror counts as having 1 Attack only.

Lesser Horrors of the Kuruva Dynasty

Cryptothralls (5+) Metal Claws (2x1) Eternal: This unit automatically Recovers.

Necron Warrior (4+) Rending Beam (R2x2 x3 Damage on a 6) Eternal: This unit automatically Recovers.

Canoptek Scarab Swarm (Nimble 5+) Mandibles - T2x1 Swarm: Double Damage when attacking a target that another Scarab is touching.

Necrons

The Hero Greggor, Nuetral Level 4 Fighter

by Ramanan Sivaranjan on January 01, 0001

Tagged:

Retainer

Equipment

Notes

The Kuruva Dynasty, Awake

by Ramanan Sivaranjan on January 01, 0001

Tagged:

… up next …

The Lady Duggan, 1st Level Cleric

by Ramanan Sivaranjan on January 01, 0001

Tagged:

Languages:

Equipment:

Ready:

  1. Plate Armor (formally cursed)
  2. Shield
  3. War Hammer
  4. Sling
  5. Steel Cross

Stowed:

  1. Backpack
  2. Waterskin
  3. 1 Week Iron Rations
  4. 10’ Pole
  5. 1 Small Sacks
  6. 3 Stakes & Mallet
  7. Steel Mirror
  8. 15 GP, 131 SP

Retainers:

Turn Undead

UndeadRoll
Skeleton7
Zombie9
Ghoul11
WightN

Spells

Notes

The Ramanan Sivaranjan Awards for Excellence in Gaming

by Ramanan Sivaranjan on January 01, 0001

Tagged:

Each year The Ramanan Sivaranjan Awards for Excellence in Gaming highlight gaming books that are exceptional in their quality and character. To qualify for contention a book must have been purchased by Ramanan Sivaranjan during the proceeding calendar year—i.e. the awards given in the summer of 2016 are for books published from January 2015 - December 2015. Winners are chosen by Ramanan Sivaranjan based on his moods about gaming at a particular moment in time. The Ramanan Sivaranjan Awards for Excellence in Gaming prides itself on selecting the finest RPG books. Previous winners have gone on to win at the EN World Awards, 3 Castles, Indiecade, the Indie-RPG Awards, and The Ramanan Sivaranjan Awards for Excellence in Gaming. The first awards were given in the summer of 2015. They originated because Ramanan Sivaranjan found it incredulous that Jez Gordon’s work in Death Frost Doom wasn’t nominated for Best Art at the Ennies—like, why even have an award?

2025

2024

2023

2022

2021

2020

2019

2018

2017

2016

2015

Theotorman the Ever Thankful

by Ramanan Sivaranjan on January 01, 0001

Tagged:

DCC RPG

Theotorman the Ever Thankful, Former Bee Keeper turned Lawful Level 2 Cleric

Currently exploring the Bone Hoard of the Dancing Horror

HP: 6 (Max: 7)AC: 15XP: 0
STR: 9AGI: 11STA: 10
PER: 13 (+1)INT: 13 (+1)LCK: 12
Reflex: 0 Atk: +1 Speed: 25
Fortitude: +1 Crit: 1d8 / III Init: 0
Will: +2 Spellcheck: +3
Action Die: 1D20

Equipment

Cleric Magic

Languages

Notes

Torchbearer 2022

by Ramanan Sivaranjan on January 01, 0001

Tagged:

Torchbearer

Session 1 May 5th, 2022

Session 2 May 12th, 2022

Session 3 May 19th, 2022

Session 4 May 26th, 2022

Turgeon Narof, the Chaotic Level 1 Elf of Akenia

by Ramanan Sivaranjan on January 01, 0001

Tagged:

Equipment

Retainer

Spells

Notes